As artificial intelligence tools increasingly shape everyday life, cultural institutions face a key challenge: how to help audiences understand AI in a way that is accessible, critical and empowering, without reducing it to technical explanations or abstract discourse.
The project takes the form of a visual novel, using storytelling as an entry point to explore artificial intelligence as a cultural and societal subject.
Rather than explaining how AI works, the narrative invites users to experience situations, make choices and reflect on the implications of AI in daily life.
The project takes the form of a visual novel, using storytelling as an entry point to explore artificial intelligence as a cultural and societal subject.
Rather than explaining how AI works, the narrative invites users to experience situations, make choices and reflect on the implications of AI in daily life.
The methodology developed for the project is open-source, allowing other cultural institutions, educators and organisations to reuse, adapt and extend it.
This guide is the result of a project in collaboration with Quai10 in response to the call for AI education projects initiated by the Wallonia-Brussels Federation and the Higher Council for Media Education (CSEM).